Question of features though is it? Once you have a basic amount ofįeatures it is all really a question a presentation and selling itĬorrectly. That I could sell Smultron and although I think about it occasionally IĬan't really see it happening in the future. I want to solve problems in a new fresh wayĪnd I think that is one of the good points about Smultron, that itĭoesn't do everything like it "should" be done. That much, not because I'm afraid of "stealing" ideas but ratherīecause I don't want to be locked/guided into one particular way of I make a special point of *not* looking at other editors Those who like it because it costs nothing and those who literallyĬan't afford even a small (for some of us) sum.ĭo you ever look at other text editors' feature sets and think to yourself, "I could have sold this" and wish you had? The code, those who value that it is (to an extent) future proofed, I'm afraid I haven't a particularly original answer, IĪssume it's the standard reasons everything from those who like to beįree (philosophically), those who like to make changes themselves to Why do you think people use open source software? I also thought that if other people could use my code as a possible guide on how to do something (or just copy it) on their own that would be absolutely great, as my main driving force is that people who use the Mac (including me!) should have access to the greatest software. I didn't really think that much about it at the time, it just seemed to be the "right thing" to do. What was the appeal of writing OSS software instead of closed-source alternatives? I've been programming on and off since the mid eighties when I started programming on a ZX Spectrum. Only since the first release of Smultron, about three years ago. IL: How long have you been an active contributer to the open source community? How long have you been programming for? However, we were disappointed to find out that the dialect we became fluent in while watching the Muppets as youngsters wasn't actually Swedish. When we first had the idea to interview Peter Borg, author of the open-source text editor Smultron, we had intended to interview him in Swedish to add a bit of a multi-cultural linguistic flare to our journal.
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